 |
|
 |
|
Monster Anzeigen
#1661: Errende Ebecee
| Monster ID |
1661 |
|
Sprite |
G_EREND |
| kRO Name |
Erend |
Custom |
Nein
|
| iRO Name |
Errende Ebecee |
HP |
42,764 |
| Größe |
Mittel |
SP |
0 |
| Rasse |
Demi-Human
|
Level |
133 |
| Element |
Holy (Lv 2) |
Speed |
130 |
| Erfahrung |
0 |
Attack |
558~880 |
| Job Erfahrung |
0 |
Defense |
106 |
| MVP Erfahrung |
0 |
Magic Defense |
99 |
| Attack Delay |
1,008 ms |
Attack Reichweite |
1 |
| Attack Bewegung |
864 ms |
Spell Reichweite |
10 |
| Delay Bewegung |
0 ms |
Sichtweite |
12 |
| Monster Modus |
- Can Move
- Aggressive
- Can Attack
- Angry
- Change Target Melee
- Change Target Chase
|
| Monster Stats |
| STR |
77 |
AGI |
66 |
VIT |
90 |
| INT |
105 |
DEX |
87 |
LUK |
62 |
|
Errende Ebecee Item Drops
| Item ID |
Item Name |
Drop Chance |
|
644 |
 |
Gift Box |
0.1% |
Monster Skills für “Errende Ebecee”
| Name |
Level |
Status |
Wahrscheinlichkeit |
Zauberzeit |
Verzögerung |
Unterbrechbar |
Ziel |
Bedingung |
Wert |
| Errende Ebecee@AL_HEAL |
11 |
Attack |
10000% |
500s |
5000s |
Yes |
Friend |
friendhpltmaxrate |
60 |
| Errende Ebecee@AL_HEAL |
11 |
Attack |
10000% |
500s |
5000s |
Yes |
Self |
myhpltmaxrate |
30 |
| Errende Ebecee@AL_HEAL |
11 |
Idle |
10000% |
500s |
5000s |
Yes |
Friend |
friendhpltmaxrate |
60 |
| Errende Ebecee@AL_HEAL |
11 |
Idle |
10000% |
500s |
5000s |
Yes |
Self |
myhpltmaxrate |
30 |
| Errende Ebecee@AL_HEAL |
11 |
Chase |
10000% |
500s |
5000s |
Yes |
Friend |
friendhpltmaxrate |
60 |
| Errende Ebecee@AL_HEAL |
11 |
Chase |
10000% |
500s |
5000s |
Yes |
Self |
myhpltmaxrate |
30 |
| Errende Ebecee@NPC_HOLYATTACK |
3 |
Attack |
1000% |
0s |
5000s |
Yes |
Target |
always |
0 |
| Errende Ebecee@NPC_SILENCEATTACK |
4 |
Attack |
1000% |
700s |
5000s |
No |
Target |
always |
0 |
| Errende Ebecee@AL_DECAGI |
48 |
Attack |
500% |
1000s |
5000s |
No |
Target |
always |
0 |
| Errende Ebecee@AL_DECAGI |
48 |
Chase |
500% |
1000s |
5000s |
No |
Target |
always |
0 |
Errende Ebecee ist auf folgenden maps
Auf keiner Map gefunden. Das Monster könnte:
- nicht implementiert sein
- in Quests genutzt werden oder
- als Diener von anderen Monstern beschworen werden
|
|
 |
|
 |